Let’s take a look at how designing an app for touchscreen devices from the ground up can completely revolutionize the way sugars can be inputted into a diabetes management app.
The first principal was that you had to be able to enter your glucose readings in a single tap. Obviously, that’s impossible for detailed control, but for a rough guide to how your sugars are doing, we simply went for three buttons: Low (hypoglycemic), normal, and high (hyperglycemic). Simply by tapping one of these buttons, you can move on to something else incredibly quickly.
But that isn’t enough. We didn’t just want a rough estimate of control, we want full control over your readings in as few steps as possible. All other apps require you to tap a box, bring up the onscreen keyboard, tap out your result and then confirm your reading. It’s a bit… old fashioned. We went a different direction. No onscreen keyboard and as streamlined as possible so that if you’re on the go, you can just get it done.
After days of trialing different approaches, we found that the best results came from one of the simplest solutions: Sliding. All you need to do to enter an accurate reading is drag the appropriate button to the right until you get to your reading. You can do it with your thumb in under a second, and you’re away!
The gains from entering data in this way are massive, by our reckoning it’s 5 times faster than any other diabetes management app out there, and it has the gentlest of learning curves. All the input streams in the app are designed to be as simple to use as this. If you’re interested in the app, please visit our indiegogo campaign and contribute!